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	<title>Comments on: Haxe &amp; NekoVM meet PTK</title>
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	<link>http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/</link>
	<description>Pickled ramblings and homemade marmalade</description>
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		<title>By: Janko in a Jar &#187; Blog Archive &#187; Embedding NekoVM with compiled Haxe code into C/C++ application</title>
		<link>http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/comment-page-1/#comment-56530</link>
		<dc:creator>Janko in a Jar &#187; Blog Archive &#187; Embedding NekoVM with compiled Haxe code into C/C++ application</dc:creator>
		<pubDate>Mon, 19 Oct 2009 06:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/#comment-56530</guid>
		<description>[...] This is it. You can download, run and look at the haxe code where I used this (and reverse) in small example in my post Haxe &amp; NekoVM meet PTK [...]</description>
		<content:encoded><![CDATA[<p>[...] This is it. You can download, run and look at the haxe code where I used this (and reverse) in small example in my post Haxe &amp; NekoVM meet PTK [...]</p>
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		<title>By: janko</title>
		<link>http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/comment-page-1/#comment-29561</link>
		<dc:creator>janko</dc:creator>
		<pubDate>Sun, 12 Oct 2008 12:16:39 +0000</pubDate>
		<guid isPermaLink="false">http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/#comment-29561</guid>
		<description>I hope not so hard once I get my hands on a Mac. 

In fact I started making this to port+upgrade one of my Haxe/flash games to a downloadable HW accelerated game that will run on Windows, Mac and hopefully iPhone. I wanted to use BlitzMax fot this but because of iPhone I switched back to PTK (which I love, I just don&#039;t love c++).

Both PTK and nekovm work on Mac, only PTK so far works on iPhone (at least I heard some rumors so it&#039;s &lt;b&gt;NO&lt;/b&gt;thing official, I hope patrox won&#039;t shoot me).

I am &lt;a href=&quot;http://www.jabuk.si/pbb/viewtopic.php?t=5988&quot; rel=&quot;nofollow&quot;&gt;buying Mac mini&lt;/a&gt; for this reason too.</description>
		<content:encoded><![CDATA[<p>I hope not so hard once I get my hands on a Mac. </p>
<p>In fact I started making this to port+upgrade one of my Haxe/flash games to a downloadable HW accelerated game that will run on Windows, Mac and hopefully iPhone. I wanted to use BlitzMax fot this but because of iPhone I switched back to PTK (which I love, I just don&#8217;t love c++).</p>
<p>Both PTK and nekovm work on Mac, only PTK so far works on iPhone (at least I heard some rumors so it&#8217;s <b>NO</b>thing official, I hope patrox won&#8217;t shoot me).</p>
<p>I am <a href="http://www.jabuk.si/pbb/viewtopic.php?t=5988" rel="nofollow">buying Mac mini</a> for this reason too.</p>
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		<title>By: Jure Cuhalev</title>
		<link>http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/comment-page-1/#comment-29557</link>
		<dc:creator>Jure Cuhalev</dc:creator>
		<pubDate>Sun, 12 Oct 2008 11:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://itmmetelko.com/blog/2008/10/12/haxe-nekovm-meet-ptk/#comment-29557</guid>
		<description>How hard would it be to create a Mac build?</description>
		<content:encoded><![CDATA[<p>How hard would it be to create a Mac build?</p>
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